基本
当たり判定 (Collisions)
										
														Detecting Enemy Collisions (samyam)						
シューター (Shooter)
										
														Enemy Shooting AI & Animation / How to Make Enemy Attack Player						
範囲攻撃 (Ranged Attack)
										
														How to Make a Ranged Attacking Enemy						
ダメージ処理 (Damage / Health)
										
														Enemy Damage and Health – Making Survival Shooter Game #6