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概要
Rigging My Anime Character with Blender & Rigify (Raymond Cripps)
アーマチュア
Blocking Out the Armature!! (Dikko)
基本
Control Your Rigs Like a Pro (CG Boost)
Disconnected vs Connected Bones (Level Pixel Level)
Female Bone Positioning – Hips / Breasts / Shoulders / Hands / Feet / Spine (Royal Skies)
導入
キャラクターを動かそう ボーンの設定編 (Jump! Jun)
Rig a Low Poly Character (Imphenzia)
リギング
Basics of Character Rigging (Sebastian Lague)
Rigging a Character (Luwizart )
Creating Bones for Rigging (Pluralsight)
自動ウェイト
Automatic Weights vs Envelope Weights vs Empty Groups (CGDive)
ポーズライブラリ
Pose Libraries in 10 Seconds!!! (Royal Skies)
Facial Rigging Drivers & Pose Libraries in 3 Minutes!!! (Royal Skies)
Pose Libraries (Medhue Animations)
リンク機構
Secrets of Mechanical Rigging (Artistly)
ロボット
Let’s Model, Rig and Animate a Mech in 10 Minutes (Imphenzia)
How to Rig a Mech (Alimayo Arango)
Child Of Constraint
Child Of Constraint – The Basics (Level Pixel Level)
Child Of Constraint Explained! (3D Animation Hub)
シュリンクラップ (Shrinkwrap)
Track and Snap on Surface Rig (Luwizart)
Action Constraint
Action Constraint (Level Pixel Level)
カスタムシェイプ
Perfect Custom Bone Shapes in About 10 Minutes (CGDive)
Custom Bone Shapes in 30 Seconds! (Royal Skies)
Custom Bone Shapes in 60 Seconds! (Royal Skies)
ドライバー (Drivers)
Bone Drivers in 2 Minutes!!! (Royal Skies)
物理演算と併用する
髪と服を動かす!リギング解説/物理演算 & FK 両方同時使用なリギングの作り方 (粉くん)
ゲーム向け
Completely Rigging A Character in 5 Minutes! (Royal Skies)
How I Rig My Characters for Games (Prod)
オブジェクトの親をボーンに設定する
Bone And Bone Relative (Level Pixel Level)
アップデート
What’s New and How to Fix Broken Rigs – Blender 4.0 (Pierrick Picaut)
New Features – Rigging and Animation – Blender 3.0 (Pierrick Picaut)
比較
Fast Rigging and Animation: AccuRig, Mixamo and Quick Rig (CGDive)
Tips
Unwanted Stretching, Bending and Twisting in Rigged Characters (CGDive)
タイムラプス
Anime Rigging Using Rigify (Togel Rig)