マテリアル (Materials)
参考:
Materials | Blender Manual [Official]
Introduction – Materials | Blender Manual [Official]
Eevee – Materials | Blender Manual [Official]
使い方
参考:
マテリアルとは?基本的な事と色 (マテリアル) の設定方法 | Blender の易しい使い方 (blender-cg.net)
Blender 2.8 でマテリアルを設定 | Pentacreation BLOG
割り当て (Assignment)
参考:
簡単に複数のマテリアルの割り当て方法 | TomoG のごちゃまぜ倉庫
マテリアルのメッシュへの割り当て | Blender入門 (blender3d.biz)
Multiple Materials | wiki.blender.jp
Assignment | Blender Manual [Official]
Assign material to vertex group – Blender Stack Exchange
Verts/Edges can only have one material – Blender Stack Exchange
他のオブジェクトにコピーする
コピー先のオブジェクトを選択し、最後にコピー元のオブジェクトを選択して、マテリアルスロットリスト右の V 字アイコンをクリックして、「マテリアルを選択物にコピー」(Copy Material to Selected) を実行する。
一つのオブジェクトにマテリアルを設定し、そのマテリアルを他のオブジェクトにコピーすることで、複数のオブジェクトにまとめてマテリアルを設定することができる。
参考:
Copy material to another object? – Blender Stack Exchange
削除 (Unlink / Purge)
参考:
How can I remove all unused materials from a .blend file? – Blender Stack Exchange
Principled BSDF
参考:
Blender の Principled BSDF 機能 | トマシープが学ぶ
Principled BSDF | Blender Manual [Official]
What do the settings in the new Principled Shader actually do? – Blender Stack Exchange
Distribution
- Sharp
- GGX
- Multiple-scattering GGX (Cycles 専用)
- Beckmann (Cycles 専用)
- Ashikhmin-Shirley (Cycles 専用)
参考:
Properties – Glossy BSDF | Blender Manual [Official]
What do glossy distribution models do? – Blender Stack Exchange
When should I use multiscatter GGX? – Blender Stack Exchange
Bump / Normal
参考:
5 Must Know Tips With Bump/Normal Maps | Creative Shrimp
Subsurface Scattering
参考:
Subsurface Scattering | Blender Cycles memo (cycles.wiki.fc2.com)
Subsurface Scattering | Blender Manual [Official]
What does the radius vector do on an SSS shader? – Blender Stack Exchange
Displacement
参考:
Displacement Map の使い方 (MicroDisplacements) | TomoG のごちゃまぜ倉庫
Cycles で Displacement マッピングを適用するには? | xzrBlender
Displacement | Blender Manual [Official]
Baking displace map from procedural texture | Interplanety
bump map strength control – Blender Artists Community
Normal mapping and displacement in material nodes… how they differ ? – Blender Artists Community
Shadows on textures with bumps/displacement – Blender Artists Community
Bump mapping vs Displacement (plus displacement nodes in Cycles)? – Blender Stack Exchange
Shadows not influenced by normal map in BI – Blender Stack Exchange
How can I add displacement to part of a material in Cycles? – Blender Stack Exchange
透過/透明 (Transparent)
参考:
ガラスと背面オブジェクトが近いと背面オブジェクトが黒くなる問題 | noralog
Cycles で Volume や透過 PNG が黒くなるときの対処法 | ぬの部屋 (仮)
Cycles で透過テクスチャを使用する場合のノードの組み方 | ReflectOrange
How to use alpha transparent textures in Blender | Artisticrender.com
Transparent Materials in Cycles | Blender 2.8+ Knowledgebase (katsbits.com)
different alpha map for shadows? | Blender Artists Community
Weird lighting artifact in render – Blender Stack Exchange
Transparent depth issue – Blender Stack Exchange
Principled BSDF Glass Issue – Blender Stack Exchange
クリアコート (Clearcoat)
参考:
How to add a thick resin “clear coat” over a material? – Blender Stack Exchange
Why is Clearcoat added instead of mixed in? – Blender Developer Talk
放射 (Emission)
参考:
Emission | Blender Cycles memo (cycles.wiki.fc2.com)
Emission | Blender Manual [Official]
How do I set Maximum emission strength? – Blender Stack Exchange
発光
参考:
グローを表現する方法 | Blender Cycles memo (cycles.wiki.fc2.com)
Spherical emitter does not illuminate very well? – Blender Stack Exchange
Emission based on volume – Blender Stack Exchange
粒状ノイズ
参考:
Grainy Plastic Material – Blender Artists Community
How to make a grainy material in Blender Cycles? – Blender Stack Exchange
ガラス/集光表現/分光 (Glass / Caustics / Dispersion)
- Cycles Dispersion Glass Shader
- Better Glass V4
- Better Glass + PBR v5
- Glass Caustics and Dispersion v2.0
- Glass with Diffraction (J4RV)
- Realistic Glass Shader
- EEVEE ekGlass Shader
- Water Caustics Material-EEVEE
参考:
How to create a good glass reflection with Principled BSDF – Blender Stack Exchange
How to create and animate the water reflection (Caustics) on an object? – Blender Stack Exchange
How to illuminate the darkness inside glass objects in Cycles? – Blender Stack Exchange
Light spectrum dispersion effect in Blender? – Blender Stack Exchange
How can I add more reflections to my glass material? – Blender Stack Exchange
反射 (Reflection)
参考:
reflecting direct light on glossy surface in Cycles – Blender Stack Exchange
Finally a way to remove unwanted reflections – Blender Artists Community
旧 スペキュラーシェーダー (Specular Shaders)
**OBSOLATE**
参考:
Specular Shaders | wiki.blender.jp
極座標
参考:
How to create a procedural chevron like texture/material? – Blender Stack Exchange
Matcap を使う
- Texture Coordinates の Normal 出力 → Vector Transform → Mapping → Image Texture の順に接続する。
- Vector Transform で Object 座標系を Camera 座標系に変換する。
- Mapping ノードで Location を
1.0, 1.0, 0.0
、Scale を2.0, 2.0, 1.0
の座標変換を行う。 - Image Texture に Matcap 画像を指定する。
Image Texture を Emission ノードに接続すればライティングの影響を受けない。
(出典:Road to 3DCG)
参考:
Matcap 画像を Cycles レンダリングのマテリアルとして使う | Road to 3DCG (rt3dcg.blogspot.com)
カスタム Matcap を使う | MITSUDA Tetsuo
Matcap Shader (CGOnFire) | Gumroad
Call for Content: MatCaps | Blender Developer Talk [Official]
Matcap Collection for Blender | Gumroad
matcap in cycles with nodes – Blender Artists Community
Blender default Matcap in cycles material ? – Blender Artists Community
New Default Matcaps – Blender Artists Community
Matcap material in Cycles – Blender Stack Exchange
マテリアル用オブジェクト
参考:
マテリアル・ライブラリ用オブジェクト | CGrad Project
Blender 2.61 demo files | Blender.org [Official]
material preview scene | Interplanety
Korchy/blender_material_preview_scene: BMPS – Blender material preview scene – GitHub
Cycles advanced shader ball? – Blender Stack Exchange
プレビュー
参考:
T57683 New Material Preview | Blender Developer [Official]
Changing/adding new material preview render type – Blender Artists Community
Is there a way to save a material’s preview? – Blender Stack Exchange
New material preview scene – Right-Click Select (Blender.Community)
Override
参考:
Override | Blender Manual [Official]
Material override Blender 2.8? | Blender Artists Community
Changing Material of a linked Collection Instance | Blender Artists Community
Is it possible to assign (override) a material to a whole collection? – Blender Stack Exchange
Material Override | Right-Click Select (blender.community)
Material Override by Collection / Material | Right-Click Select (Blender.Community)
More overrides for single objects and collections for the rendering engines – Blender Developer Talk
透過光 (Transmission)
参考:
Color Transmission | Right-Click Select (Blender.Community)
まとめ
参考:
The Cycles Input Encyclopedia | Blender Guru
ライブラリ
参考:
Material Library Cycles beta | Blend Swap
Metal Materials Pack for Cycles | Blend Swap
Any good free materials libraries online? – Blender Stack Exchange
リポジトリ/データベース
参考:
Blender Open Material Repository (matrep.parastudios.de)
Any good free materials libraries online? – Blender Stack Exchange
Nikola3D
参考:
Carbon Fiber material for Blender (Nikola3D) | DeviantArt
Basic Rubber/Plastic material for Blender (Nikola3D) | DeviantArt
Metal material for Blender (Nikola3D) | DeviantArt
Old Copper material for Blender (Nikola3D) | DeviantArt
Metal base materials for Blender (Nikola3D) | DeviantArt
Fabric material for Blender (Nikola3D) | DeviantArt
Wood material for Blender (Nikola3D) | DeviantArt
Toffee/Gumball material for Blender (Nikola3D) | DeviantArt
Gold pile material for Blender (Nikola3D) | DeviantArt
Shader Bank (cgvirus)
参考:
cgvirus/Shader_bank_Blender_evee: Shader Development for Blender Eevee – GitHub
Material Utilities
参考:
Material Utilities for Blender 2.8 – Blender Artists Community
Material Utils | いろはメモ (3d-memo.blog.jp)
PBR Materials (3D Wolf)
参考:
Materials | Wolf (3d-wolf.com)
Extreme PBR Evo
参考:
Extreme PBR Evo With 1100+ Materials addon for Blender 2.79-2.81+ | Blender Market
Extreme PBR Addon for Blender 2.8x Part 1 – YouTube
How Displacement Work Addon for Blender 2.79 / 2.8 / 2.81 – YouTube
Animated Water in Extreme PBR Combo Addon for Blender – YouTube
Extreme PBR Addon for Blender 2.79-2.8 Auto Displacement Mini tutorial – YouTube
Fast Application of PBR Materials with Extreme PBR Combo – YouTube
HUGE Material Collection Addon for Blender 2.8! – YouTube
Extreme PBR 2.0 addon tutorial – YouTube
Extreme PBR Combo addon tutorial/review – YouTube
1100+ Amazing Textures with 1 Click, Extreme PBR Addon for Blender – YouTube
Cycles Material Vault
参考:
Cycles Material Vault – A Library of Blender Cycles Materials [Official]
The Cycles Material Vault (Volume 1) FULL | Gumroad
The Cycles Material Vault (Volume 1) LITE | Gumroad
Cycles Material Vault Cinematic Trailer – YouTube
Materialiq
参考:
Material Library materialiq | Blender Market
Procedural Shader Bank
参考:
Procedural Shader Bank ( cycle & eevee ) | Blender Market
Procedural Shader Bank – YouTube
Meta’s Massivest Materials Library
参考:
Meta’s Massivest Materials Library Addon | Blend Swap
800 Free Blender Materials and Textures – YouTube
Cycles Material Bundle
参考:
15 Blender Cycles Material Bundle Vol 1 | Gumroad
Blender Interplanety Storage (BIS)
参考:
BIS – online library of materials for the 3D graphics editor Blender
BIS (Blender Interplanety Storage) – Blender add-on | Gumroad
Ultra Material Saving System (UMSS)
参考:
Ultra Material Saving System (UMSS) add-on | Blender Market
Ultra Material Saving System | Gumroad
Ultra Material Saving System – YouTube
Ultra Material Save System – How to batch save on Blender – YouTube
How to create custom icons in Ultra – YouTube
Blendersauce Vault Materials
参考:
The Blendersauce Vault Materials Categories | Blendersauce
materials_library_vx
参考:
BlenderCN/materials_library_vx: materials_library_vx for blender 2.8 – GitHub
Material Library Addon Blender 2.8 – YouTube
Material Library Free addons – YouTube
EEVEE Materials Override
参考:
EEVEE Materials Override | Gumroad
EEVEE Materials Override – YouTube
M-Cleaner
参考:
Gumroad
参考: