Quick Setup
- Shortcuts:Blender
- Select With:Left
- Spacebar:Tools
- Theme:Blender Dark
ビルトイン
Window
Q
:Toolbar (wm.toolbar
)
Screen (Global)
Shift
+T
:Redo Last (screen.redo_last
)Ctrl
+,
(Win) /Cmd
+,
(Mac):Show Preferences (screen.userpref_show
)F8
:Reload Scripts (script.reload
)
3D View > 3D View (Global)
B
:Set Tool By Name – Select Box (wm.tool_set_by_id
→builtin.select_box
)Alt
+M
:Set Tool By Name – Measure (wm.tool_set_by_id
→builtin.measure
)Ctrl
+W
:Context Toggle (wm.context_toggle
→object.show_wire
)/
:View Selected (view3d.view_selected
)Ctrl
+/
/Cmd
+/
:Local View (view3d.localview
)Shift
+,
:Create Orientation (transform.create_orientation
→ Use after creation: On, Overwrite previous: On)Ctrl
+Shift
+ RMB ドラッグ:Lasso Select (view3d.select_lasso
→ Mode: Set)Ctrl
+Shift
+Alt
+ RMB ドラッグ:Lasso Select (view3d.select_lasso
→ Mode: Extend)Ctrl
+Alt
+ MMB ドラッグ:Dolly View (view3d.dolly
)Ctrl
+ ホイールアップ:Dolly View (view3d.dolly
→ Delta:1
)Ctrl
+ ホイールダウン:Dolly View (view3d.dolly
→ Delta:-1
)
3D View > 3D View Generic
Shift
+V
:Pie Views Menu (wm.call_menu_pie
→PIE_MT_viewnumpad
)
3D View > Mesh > Mesh (Global)
D
:Select Mode (mesh.select_mode
→ Type: Vertex)Ctrl
+D
:Select Mode (mesh.select_mode
→ Type: Edge)F
:Select Mode (mesh.select_mode
→ Type: Face)Shift
+F
(Win) /Ctrl
+F
(Mac):Make Edge/Face (mesh.edge_face_add
ormesh.f2
)M
:Merge (wm.call_menu
→VIEW3D_MT_edit_mesh_merge
)Alt
+P
:Poke Faces (mesh.poke
)R
:Relax (mesh.relax
)Shift
+Ctrl
+X
:Checker Deselect (mesh.select_nth
)Shift
+Y
:Subdivide (mesh.subdivide
)Alt
+.
:Context Toggle (wm.context_toggle
→space_data.overlay.show_cursor
)Shift
+B
:Edge Bevel Weight (transform.edge_bevelweight
)
3D View > Curve > Curve (Global)
Shift
+Y
:Subdivide (curve.subdivide
)
3D View > Weight Paint > Weight Paint (Global)
D
:Set Tool By Name – Draw (wm.tool_set_by_id
→builtin_brush.Draw
)O
:Clean Vertex Group (object.vertex_group_clean
)
Dopesheet > Dopesheet Generic
Space
:Play Animation (screen.animation_play
)
Image > Image (Global)
Home
:View All (image.view_all
→ Fit View: On)
Image > UV Editor > UV Editor (Global)
D
:Context Set String (wm.context_set_string
→ Context:tool_settings.uv_select_mode
, Value:VERTEX
)Ctrl
+D
:Context Set String (wm.context_set_string
→ Context:tool_settings.uv_select_mode
, Value:EDGE
)F
:Context Set String (wm.context_set_string
→ Context:tool_settings.uv_select_mode
, Value:FACE
)Ctrl
+F
:Context Set String (wm.context_set_string
→ Context:tool_settings.uv_select_mode
, Value:ISLAND
)
Node Editor > Node Editor (Global)
Shift
+A
:Search and Add Node (node.add_search
→ Use Tranform: On)
アドオン
3D View > 3D View (Global)
Ctrl
+RMB
(Win) /Cmd
+RMB
(Mac):Dynamic Context Menu (wm.call_menu
→VIEW3D_MT_Space_Dynamic_Menu
)Q
:HOps Menu (wm.call_menu
→HOPS_MT_MainMenu
)Alt
+Q
:HOps Pie Menu (wm.call_menu_pie
→HOPS_MT_MainPie
)Ctrl
+`
:HOps Helper (hops.helper
)
3D View > Object Mode > Object Mode (Global)
Shift
+Ctrl
+A
:Pie Selections Mode (wm.call_menu_pie
→WAZOU_PIE_MENUS_MT_selection_object_mode
)
3D View > Mesh > Mesh (Global)
Ctrl
+A
:Pie Selections Mode (wm.call_menu_pie
→WAZOU_PIE_MENUS_MT_selection_edit_mode
)
3D View > Curve > Curve (Global)
M
:Merge By Distance (curve.remove_double
)
3D View > Object Non-Modal
Shift
+Space
:Pie Animation (wm.call_menu_pie
→PIE_MT_animation
)
3D View > 3D View Generic
Space
:Speedflow (wm.call_menu_pie
→SPEEDFLOW_MT_pie_menu
)Shift
+Q
:Speedflow Companion (wm.call_menu_pie
→SFC_MT_pie_menu
)Alt
+Space
:Pie Manipulator (wm.call_menu_pie
→PIE_MT_manipulator
)Alt
+RMB
:Wazou RMB Pie Menu (wm.call_menu_pie
→WAZOU_RMB_PIE_MENUS_MT_menu
)
Image > UV Editor > UV Editor (Global)
Shift
+D
:Distribute (uv.toolkit_distribute
)Shift
+F
/Shift
+G
:Move Island (uv.toolkit_move_island
)