Frustum Culling

動画:

Demo #1

Demo #2

Cull with Distance

入手:

Frustum Culling | Unity Asset Store [Official]

Portal Occluder

動画:

How To

公式サイト:

Portal Occlusion Library | Cirrus Play [Official]

入手:

Portal Occluder | Unity Asset Store [Official]

Dynamic Occlusion System + LOD

動画:

Configurations and Advantages

Demo

Tutorial

入手:

Dynamic Occlusion System + LOD | Unity Asset Store [Official]

フォーラム:

Dynamic Occlusion System | Unity Forum

GDOC

サポート環境DirectX 11 / Windows (x64)

動画:

Dynamic GPU Occlusion Culling

Testing 10000 Rigid Bodies

入手:

GDOC – Dynamic GPU Occlusion Culling | Unity Asset Store [Official]

フォーラム:

GPU Occlusion Culling without Baking and Raycasting – Unity Forum

Advanced Culling System

動画:

Tutorial

Occlusion Culling vs Advanced Culling

Example

入手:

Advanced Culling System | Unity Asset Store [Official]

フォーラム:

Advanced Culling System | Unity Forum

RT Occlusion Culling

動画:

Simple Demo

Add Portal on Occluder

Polygon City – Demo

Editor Demo

Workflow

入手:

RT Occlusion Culling – Dynamic Occlusion Culling | Unity Asset Store [Official]

フォーラム:

RT Occlusion Culling | Unity Forum

SECTR

こちらのページを参照

動画:

Overview

Terrain Streaming Tutorial

16km Terrain Streaming Stress Test

SECTR AUDIO Intro

入手:

SECTR COMPLETE 2019 | Unity Asset Store [Official]

学習:

Tutorials – Sector | Procedural Worlds [Official]

Sectr Tutorials | Procedural Worlds [Official]

フォーラム:

SECTR COMPLETE – Spaces, and the Connections between Them | Unity Forum

視聴:

SECTR – YouTube

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