草 (Grass)

The Best Way to Create Nature (CG Geek)

Procedural Landscape with Procedural Grass and Shader (BlenderDude)

モデリング

Modular Plant Creation with Modifiers (Yoji Graphics)

花 (Flowers)

First Time Modeling a Rose (MegRae Studio)

How to Make a Gorgeous Rose (Blender TC)

Fast Technique to Model a Rose Flower (Tanaka Juru)

葉 (Leaves)

Falling Leaves (Sardi Pax)

Image Textures with Transparency (BornCG)

How to Apply Textures with Alpha Channel (Carlos Cardona)

Alpha Mapping (Miguel Barroso)

How to Apply Textures with Transparency (ChuckCG)

ジオメトリノード (Geometry Nodes)

Procedural Flower or Plant (BlenderDude)

成長 (Growth)

How to Make Growth Animation (Jacob Fory)

ワークフロー

How to Make a Nature Render for Your Portfolio? (Gleb Alexandrov)

タイムラプス

Low Poly Plants Modelling (ThePolygator)

講演/実演

Holy Grail of Plant Creation (Julius Harling)

記事をシェアする:
タグ:

コメントを残す

メールアドレスが公開されることはありません。 が付いている欄は必須項目です

Protected by reCAPTCHA