Smooth Voronoi 参考: Texture Repetition | Inigo Quilez Histogram-Preserving Blending ツール: Make Your Texture Tileable with Histogram-Preserving Blending | Unity Grenoble 参考: Histogram-Preserving Blending – テクスチャを AI でシームレス化! | mononoco 記事をシェアする: タグ: 3DCG