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関連ページ:
概要
How I learn Substance Designer in A Month
How Javier Perez Became a Substance Designer Badass!
岩石 (Rocks)
木目 (Wood)
Create Wood Textures (Jeremy Seiner)
How to Create Painted Wood Planks (GarageFarm)
視聴:
Creating Aged Wood Planks (Official)
ひび割れ (Cracks)
Generating Cracks (Illusion Loop)
Create Realistic Material Cracks (NVIDIA Studio)
Creating Quick Cracks (FastTrack)
苔 (Moss)
Creating Detailed Realistic Mossy Wall Texture
氷 (Ice)
Making an Ice Floe PBR Material
溶岩 (Lava)
Animated Cartoon Lava (Pixel Gym)
視聴:
Animated Lava (Pixel Gym) – YouTube
レンガ (Bricks)
石壁 (Stone Wall)
Medieval Fantasy Stone Wall (Ryan Pocock)
タイル (Tiles)
Create Realistic Material Cracks (NVIDIA Studio)
金網 (Chain-Link Fence)
布地 (Fabric / Cloth)
Procedural Material Creation for Fashion Design
カーペット (Carpet)
Carpet Material (Craig Rogers)
Carpet Material (Mikhail Neznamov)
本棚 (Bookshelf)
植物/樹木 (Plants / Foliage)
Creating Detailed Foliage Textures
葉脈
Create Leaf Patterns (Jeremy Seiner)
地面 (Ground)
The Ultimate Muddy Tire Tracks Material (Chunck)
ハニカム (Honeycomb / Hexagon)
Easily Create A Tileable Hex Pattern
Hexagon / Honeycomb Repeatable Texture
模様 (Patterns)
MDL
Basics of Creating an MDL (Official)
Creating a Car Paint MDL (Official)
アニメーション (Animation)
Animating Materials in Substance 3D Designer (Jacob Siepker)
トリムシート (Trim Sheet)
Create Detailed Tile Trim Textures #1 Stone / Brick (NVIDIA Studio)
Stylized Wall with Trims (3dEx)
デモ (Demos)
Unity
Combine Metallic and Smoothness into Single Texture for Unity
Unreal Engine
Using Substance Materials in Unreal Engine (Official)
Innovative Workflows from Substance Designer to Unreal Engine (Official)
Substance 3D Plugin in Unreal Engine (Sarkamari)
講演
Creating Photorealistic Procedural Materials (Daniel Thiger)
Tips and Tricks Session (Wes McDermott)
プレイリスト
First Steps: Substance 3D Designer – YouTube