お知らせ

次の項目は別ページに分割しました。

関連ページ:

概要

How I learn Substance Designer in A Month

How Javier Perez Became a Substance Designer Badass!

岩石 (Rocks)

Easy Cliffs

木目 (Wood)

Create Wood Textures (Jeremy Seiner)

Wood Planks (Chunck)

Dynamic Gradient (Official)

How to Create Painted Wood Planks (GarageFarm)

視聴:

Creating Aged Wood Planks (Official)

ひび割れ (Cracks)

Generating Cracks (Illusion Loop)

Create Realistic Material Cracks (NVIDIA Studio)

Creating Quick Cracks (FastTrack)

苔 (Moss)

Creating Detailed Realistic Mossy Wall Texture

氷 (Ice)

Making an Ice Floe PBR Material

溶岩 (Lava)

Animated Lava (Pixel Gym)

Animated Cartoon Lava (Pixel Gym)

視聴:

Animated Lava (Pixel Gym) – YouTube

レンガ (Bricks)

Brick Material (Chunck)

石壁 (Stone Wall)

Medieval Fantasy Stone Wall (Ryan Pocock)

タイル (Tiles)

Create Realistic Material Cracks (NVIDIA Studio)

金網 (Chain-Link Fence)

Chain Link Fence

布地 (Fabric / Cloth)

Basic Cloth Material

Procedural Material Creation for Fashion Design

Making a Medieval Fabric

Create a Fabric Texture

カーペット (Carpet)

Carpet Material (Craig Rogers)

Carpet Material (Mikhail Neznamov)

本棚 (Bookshelf)

Stylized Bookshelf (3dEx)

植物/樹木 (Plants / Foliage)

Procedural Leaf Creation

Creating Detailed Foliage Textures

葉脈

Create Leaf Patterns (Jeremy Seiner)

地面 (Ground)

The Ultimate Muddy Tire Tracks Material (Chunck)

ハニカム (Honeycomb / Hexagon)

Honey Comb (TinyWorlds)

Stylized Honey Material

Easily Create A Tileable Hex Pattern

Hexagon / Honeycomb Repeatable Texture

模様 (Patterns)

Creating a Scales Pattern #1

Creating a Scales pattern #2

MDL

Basics of Creating an MDL (Official)

Creating a Car Paint MDL (Official)

アニメーション (Animation)

Animating Materials in Substance 3D Designer (Jacob Siepker)

トリムシート (Trim Sheet)

Create Detailed Tile Trim Textures #1 Stone / Brick (NVIDIA Studio)

Stylized Wall with Trims (3dEx)

デモ (Demos)

Blueberry Leaf

Unity

Combine Metallic and Smoothness into Single Texture for Unity

Unreal Engine

Using Substance Materials in Unreal Engine (Official)

Innovative Workflows from Substance Designer to Unreal Engine (Official)

Substance 3D Plugin in Unreal Engine (Sarkamari)

講演

Creating Photorealistic Procedural Materials (Daniel Thiger)

Tips and Tricks Session (Wes McDermott)

プレイリスト

こちらのページを参照

Kalyson – YouTube

First Steps: Substance 3D Designer – YouTube

UI Basics – YouTube

Mountain Path – YouTube

チャンネル

こちらのページを参照

Adobe Substance 3D – YouTube

Pixel Gym – YouTube

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