格子状に並べる (Grid)
- 反転グリッド (Invert Grid):オブジェクトが存在しない箇所にパーティクルを配置する
- 六角グリッド (Hexagonal):六方最密充填
- 解像度 (Resolution):グリッドの分割数 (デフォルト:
10
) - ランダム (Random):格子点をランダムに変化させる (デフォルト:
0.0
)
ドキュメント:
Grid | Blender Manual [Official]
参考:
T52732 particle system volume grid particles out of volume | Blender Developer [Official]
オブジェクトをランダムに配置する
参考:
Duplicate object in different sizes – Blender Stack Exchange
カメラに向ける/ビルボード (Billboard)
参考:
Billboarding particle objects in 2.8 still not possible? | Blender Artists Community
control the rotation of the particle instance to face to camera – Blender Stack Exchange
Are billboard particles with animated textures possible? – Blender Stack Exchange
Camera/Screen Orientation for Particles – Right-Click Select
姿勢を進行方向に合わせる
参考:
メッシュに変換する
参考:
How to convert particles to mesh – Blender Stack Exchange
発生数を変化させる
参考:
Is it possible to change the emission rate of particles over time? – Blender Stack Exchange
Particle speed and density – Blender Stack Exchange
サイズを変化させる
動画:
Particle Size and Transparency
参考:
Resize Particles by Blend Textures | Graphics and Programming
Can Particles change size over time? – Blender Artists Community
How to affect particle size over time? – Blender Stack Exchange
How to change the size of the particles over distance traveled – Blender Stack Exchange
パーティクルを個別に変形させる
参考:
How to get unique displacement for each particle object? – Blender Stack Exchange
設定を複製する
参考:
Copying Particle System to another mesh? – Blender Artists Community
Copy a particle system – Blender Artists Community
Duplicate particle system (not linked) – Blender Stack Exchange
サブフレーム
参考:
Particles are clumping on each frame – Blender Stack Exchange
Time Remapping
参考:
Particles wrong with time remapping – Blender Artists Community
剛体シミュレーション
参考:
Is there a way to make particles behave like rigid body objects? – Blender Stack Exchange
ドライバー (Driver)
参考:
Use particle location as driver variable – Blender Stack Exchange
T79771 Particle system and drivers | Blender Developer [Official]
セルフコリジョン (Self Collision)
パーティクル同士が衝突するシステムが必要な場合は、「Molecular Script 」を使う。
参考:
hard self collision: make particles occupy space – Blender Stack Exchange
Particles self-collide? – Blender Artists Community
Particle Self Collision – Right-Click Select
ノードシステム
参考: