海洋モディファイアー (Ocean Modifier)
参考:
Ocean Modifier | Blender Manual [Official]
目次
使い方
参考:
海洋モディファイアー – リアルな海を簡単作成 | ほろほろりドットコム
How to Make a Cyberpunk Ocean with EEVEE | Wintermute Digital
泡沫 (Foam)
参考:
Foam | Blender Manual [Official]
Ocean modifier color and foam – Blender Stack Exchange
Ocean modifier and foam data export? – Blender Stack Exchange
飛沫 (Spray)
参考:
Spray | Blender Manual [Official]
Have you used the new eigenvectors in the Ocean modifier in Blender 2.90? (@BlenderToday) | Twitter
D7182 Ocean modifier : expose eigenvectors for use as maps | Blender Developer [Official]
D8470 Ocean modifier : allow spray maps to be baked | Blender Developer [Official]
Ocean, extending the ocean modifier to support additional spectra | Blender Developer Talk
ループさせる
参考:
How to make Ocean Modifier Loop!? – Blender Artists Community
Ocean modifier and looping? – reddit
How to create a seamlessly looping ocean – Blender Stack Exchange
変位をテクスチャとして書き出す
参考:
Baking Ocean Sim textures – Blender Artists Community
Ocean Modifier Baked EXR doesn’t match Displacement – Blender Stack Exchange
法線テクスチャ
参考:
Where do the Ocean Modifier’s normals from “Generate Normals” go? | reddit
メッシュキャッシュを書き出す (.mdd)
参考:
Mesh Cache Modifier | Blender Manual [Official]
How to apply the ocean modifier to get an animated object? – Blender Stack Exchange
球体に適用する
参考:
Map ocean displacement to a sphere? – Blender Stack Exchange
繰り返しを目立たなくする
参考:
Sub Waves option for Ocean modifier | Right-Click Select (Blender.Community)
ベイク結果を削除できない/再ベイクできない
対処法:
スペクトルを一旦異なるタイプに切り替えて、元に戻すとベイク状態がリセットされる。
参考:
T80876 Blender needs restart to re-bake ocean modifier | Blender Developer [Official]
開発
参考: