次の項目は別ページに分割しました。
関連ページ:
基本
Beginners Guide to Baking (Grant Abbitt)
How to Bake Textures (Markom3D)
Texture Baking for Beginners (Ryan King Art)
Texture Baking in 3 Steps (Bracer Jack)
PBR
How to Bake PBR Textures (Jayanam)
Baking Roughness and Specular Map Less Than 3 Minutes
ディテールベイク (High Poly to Low Poly)
How to Make Low Poly Characters and Normal Maps from Sculpts
How to Transfer High Poly Details to Low Poly Object
UV マップ/UV 展開
How to Unwrap and Bake Textures?
ケージ (Cage)
Baking Perfect Texture Maps Using a Cage
プロシージャルテクスチャ
Baking Procedural Materials to Image Textures
ベベル (Bevel)
Perfectly Baked Bevels for Eevee
ハイトマップ (Height Maps)
リフレクション (Reflections)
UDIM
テクスチャアトラス (Texture Atlas)
Baking Textures with Multiple UV Maps to a Single UV Map
Baking a Single Image from Multiple Textured Objects
カメラ投影 (Camera Projection)
Bake Camera Mapped Projected Texture
ワークフロー (Workflow)
Texture Baking Workflow for Objects with Multiple Materials
アドオン (Add-ons)
Addons for Materials Baking (InspirationTuts)