ワークフロー

A Complete Workflow (Josh Gambrell)

How to Make a Wooden Crate – Substance Painter (CGMatter)

スカルプト

Stylized Modelling – Sculpting with Textures (Blender Tutorial)

Stylized Pillar – Modelling / UV Unwrapping / Sculpting / Texturing (Blender Tutorial)

UV マッピング (UV Mapping)

UV Mapping (Daniel Bystedt)

Advance Unwrapping & Making Texture Atlases (Grant Abbitt)

The Power of Trim Sheets and Texture Atlas (Saqib Hussain)

トリムシート

Trim Sheets: A Complete Tutorial (Josh Gambrell)

Trim Sheet Modeling (Ponte Ryuurui)

Trim Sheets Workflow – Substance painter (Foxcoder)

ローポリキャラクター

Easy Low Poly Character Modeling (Imphenzia)

キャラクター

Texturing a 3D Anime Character #3 (Raymond Cripps)

The Ultimate How to Make a Brawl Stars Skin Guide! (Russell Midfield)

リトポロジー/ベイク (High-to-Low Bake)

Hard Ops Models to Game Assets (Nighthawk)

マインクラフト風

#1 Primitives with UV from Blender to Unity (RyukiSanDev)

#2 Getting a Cube with Multiple Layers from Blender into Unity (RyukiSanDev)

#3 Baking a Texture on a Cube in Blender and Importing into Unity (RyukiSanDev)

迷路 (Maze)

Create a Maze / Import to Unreal (Blender Cubed)

Generate Mazes with Python (Stoat Paws)

Let’s Model in 10 Minutes

#19 Low Poly Melee Weapons (Imphenzia)

LMHPOLY

How I Made This Game Environment

タイムラプス (Timelapse)

How to Create A Crazy Blender Scene in Minutes (Ms. Shih)

プレイリスト

Game Asset Tutorials – YouTube

Imphenzia – YouTube

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