Quick Setup

初期設定
  • Shortcuts: Blender
  • Select With: Left
  • Spacebar: Tools
  • Theme: Blender Dark

ビルトイン

Window
  • Q: Toolbar (wm.toolbar)
  • Shift + Ctrl + `: Toggle System Console (wm.console_toggle)
Screen (Global)
  • Shift + T: Redo Last (screen.redo_last)
  • Ctrl + , (Win) / Cmd + , (Mac): Show Preferences (screen.userpref_show)
  • F8: Reload Scripts (script.reload)
3D View > 3D View (Global)
  • B: Set Tool By Name – Select Box (wm.tool_set_by_id → builtin.select_box)
  • Alt + M: Set Tool By Name – Measure (wm.tool_set_by_id → builtin.measure)
  • Ctrl + W: Context Toggle (wm.context_toggle → object.show_wire)
  • /: View Selected (view3d.view_selected)
  • Ctrl + / / Cmd + /: Local View (view3d.localview)
  • Shift + ,: Create Orientation (transform.create_orientation → Use After Creation: True, Overwrite Previous: True)
  • Ctrl + Shift + 右ドラッグ: Lasso Select (view3d.select_lasso → Mode: Set)
  • Ctrl + Shift + Alt + 右ドラッグ: Lasso Select (view3d.select_lasso → Mode: Extend)
  • Ctrl + Alt + ホイールボタンドラッグ: Dolly View (view3d.dolly)
  • Ctrl + ホイールアップ: Dolly View (view3d.dolly → Delta: 1)
  • Ctrl + ホイールダウン: Dolly View (view3d.dolly → Delta: -1)
3D View > 3D View Generic
  • Shift + V: Pie Views Menu (wm.call_menu_pie → PIE_MT_viewnumpad)
  • Alt + C: Context Toggle (wm.context_toggle → space_data.show_gizmo_object_translate)
3D View > Mesh > Mesh (Global)
  • D: Select Mode (mesh.select_mode → Type: Vertex)
  • Ctrl + D: Select Mode (mesh.select_mode → Type: Edge, Expand: False)
  • F: Select Mode (mesh.select_mode → Type: Face)
  • Shift + F (Win) / Ctrl + F (Mac): Make Edge / Face (mesh.edge_face_add or mesh.f2)
  • M: Merge (wm.call_menu → VIEW3D_MT_edit_mesh_merge)
  • Alt + P: Poke Faces (mesh.poke)
  • R: Relax (mesh.relax)
  • Shift + Ctrl + X: Checker Deselect (mesh.select_nth)
  • Shift + Y: Subdivide (mesh.subdivide)
  • Alt + .: Context Toggle – Show Cursor (wm.context_toggle → space_data.overlay.show_cursor)
  • Shift + B: Edge Bevel Weight (transform.edge_bevelweight)
  • U:Mark Seam (mesh.mark_seam)
  • Alt + U: Clear Seam (mesh.mark_seam → Clear: True)
  • Ctrl + U: UV Mapping (wm.call_menu → VIEW3D_MT_uv_map)
3D View > Curve > Curve (Global)
  • Shift + Y: Subdivide (curve.subdivide)
3D View > Weight Paint > Weight Paint (Global)
  • D: Set Tool By Name – Draw (wm.tool_set_by_id → builtin_brush.Draw)
  • O: Clean Vertex Group (object.vertex_group_clean)
3D View > Armature > Armature (Global)
  • Shift + Y: Subdivide (armature.subdivide)
Dopesheet > Dopesheet Generic
  • Space: Play Animation (screen.animation_play)
Image > Image (Global)
  • Home: View All (image.view_all → Fit View: True)
Image > UV Editor > UV Editor (Global)
  • D: Context Set String (wm.context_set_string → Context: tool_settings.uv_select_mode, Value: VERTEX)
  • Ctrl + D: Context Set String (wm.context_set_string → Context: tool_settings.uv_select_mode, Value: EDGE)
  • F: Context Set String (wm.context_set_string → Context: tool_settings.uv_select_mode, Value: FACE)
  • Ctrl + F: Context Set String (wm.context_set_string → Context: tool_settings.uv_select_mode, Value: ISLAND)
Node Editor > Node Editor (Global)
  • Shift + A: Search and Add Node
    • ~ 3.6: node.add_search → Use Tranform: True
    • 4.0 ~: wm.search_single_menu → Menu Name: NODE_MT_add
Frames
  • Ctrl + →: Jump to Marker – Next (screen.marker_jump → Next Marker: True)
  • Ctrl + ←: Jump to Marker – Previous (screen.marker_jump → Next Marker: False)

アドオン

Window
  • Ctrl + End: Toggle Translated UI (object.translatedui_toggle)
  • Ctrl + Alt + S: MACHIN3Tools Save Pie (wm.call_menu_pie → MACHIN3_MT_save_pie)
3D View > 3D View (Global)
  • Ctrl + 右クリック (Win) / Cmd + 右クリック (Mac): Dynamic Context Menu (wm.call_menu → VIEW3D_MT_Space_Dynamic_Menu)
  • Q: HOps Menu (wm.call_menu → HOPS_MT_MainMenu)
  • Shift + W: HOps Pie Menu (wm.call_menu_pie → HOPS_MT_MainPie)
  • Ctrl + `: HOps Helper (hops.helper)
  • Shift + Alt + C: Update Domain Cache (udc.update_domain_cache)
  • Alt + Space: Modifier Popup (view3d.modifier_popup)
  • Ctrl + /: Isolate Select (isolate_select.isolate_select)
  • Ctrl + Shift + /: Isolate Level Down (isolate_select.move_up_down → Up: False)
  • Ctrl + Shift + Alt + /: Isolate Level Up (isolate_select.move_up_down → Up: True
3D View > Object Mode > Object Mode (Global)
  • Shift + Ctrl + A: Pie Selections Mode (wm.call_menu_pie → WAZOU_PIE_MENUS_MT_selection_object_mode)
  • Ctrl + Alt + D: DECALmachine Pie (machin3.call_decal_pie)
3D View > Mesh > Mesh (Global)
  • Ctrl + A: Pie Selections Mode (wm.call_menu_pie → WAZOU_PIE_MENUS_MT_selection_edit_mode)
  • Ctrl + Shift + F: VG Cleaner (fluent.vgcleaner)
  • U: Zen UV Pie Menu (zenuv.call_pie)
  • Shift + U: Mark (uv.zenuv_mark_seams)
  • Alt + U: Unmark (uv.zenuv_unmark_seams)
  • Alt + ダブルクリック: MACHIN3 – Select (machin3.select)
  • Ctrl + Alt + D: DECALmachine Pie (machin3.call_decal_pie)
3D View > Curve > Curve (Global)
  • M: Merge by Distance (curve.remove_double)
3D View > Weight Paint > Weight Paint (Global)
  • U: Adjust Vertex Weights (paint.adjust_vertex_weights)
  • Alt + G: Popup Vertex Group List (paint.popup_vertex_group_list)
3D View > Sculpt > Sclupt (Global)
  • V: Toggle Direction (wm.context_cycle_enum → Context: tool_settings.sculpt.brush.direction, Wrap: True)
3D View > Object Non-Modal
  • Shift + Space: Pie Animation (wm.call_menu_pie → PIE_MT_animation)
3D View > 3D View Generic
  • Space: Speedflow (wm.call_menu_pie → SPEEDFLOW_MT_pie_menu)
  • Shift + Q: Speedflow Companion (wm.call_menu_pie → SFC_MT_pie_menu)
  • Alt + Space: Pie Manipulator (wm.call_menu_pie → PIE_MT_manipulator)
  • Alt + 右クリック: Wazou RMB Pie Menu (wm.call_menu_pie → WAZOU_RMB_PIE_MENUS_MT_menu)
Image > UV Editor > UV Editor (Global)
  • Shift + D: Distribute (uv.toolkit_distribute)
  • Shift + F: Move Island (uv.toolkit_move_island)
  • Alt + D: Usmar Menu (wm.call_menu_pie → UUV_MT_pie_usmar)
  • Ctrl + Alt + D: DECALmachine Pie (machin3.call_decal_pie)
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