Quick Setup
初期設定
- Shortcuts: 
Blender - Select With: 
Left - Spacebar: 
Tools - Theme: 
Blender Dark 
ビルトイン
Window
Q: Toolbar (wm.toolbar)Shift+Ctrl+`: Toggle System Console (wm.console_toggle)
Screen (Global)
Shift+T: Redo Last (screen.redo_last)Ctrl+,(Win) /Cmd+,(Mac): Show Preferences (screen.userpref_show)F8: Reload Scripts (script.reload)
3D View > 3D View (Global)
B: Set Tool By Name – Select Box (wm.tool_set_by_id→builtin.select_box)Alt+M: Set Tool By Name – Measure (wm.tool_set_by_id→builtin.measure)Ctrl+W: Context Toggle (wm.context_toggle→object.show_wire)/: View Selected (view3d.view_selected)Ctrl+//Cmd+/: Local View (view3d.localview)Shift+,: Create Orientation (transform.create_orientation→ Use After Creation:True, Overwrite Previous:True)Ctrl+Shift+ 右ドラッグ: Lasso Select (view3d.select_lasso→ Mode:Set)Ctrl+Shift+Alt+ 右ドラッグ: Lasso Select (view3d.select_lasso→ Mode:Extend)Ctrl+Alt+ ホイールボタンドラッグ: Dolly View (view3d.dolly)Ctrl+ ホイールアップ: Dolly View (view3d.dolly→ Delta:1)Ctrl+ ホイールダウン: Dolly View (view3d.dolly→ Delta:-1)
3D View > 3D View Generic
Shift+V: Pie Views Menu (wm.call_menu_pie→PIE_MT_viewnumpad)Alt+C: Context Toggle (wm.context_toggle→space_data.show_gizmo_object_translate)
3D View > Mesh > Mesh (Global)
D: Select Mode (mesh.select_mode→ Type:Vertex)Ctrl+D: Select Mode (mesh.select_mode→ Type:Edge, Expand:False)F: Select Mode (mesh.select_mode→ Type:Face)Shift+F(Win) /Ctrl+F(Mac): Make Edge / Face (mesh.edge_face_addormesh.f2)M: Merge (wm.call_menu→VIEW3D_MT_edit_mesh_merge)Alt+P: Poke Faces (mesh.poke)R: Relax (mesh.relax)Shift+Ctrl+X: Checker Deselect (mesh.select_nth)Shift+Y: Subdivide (mesh.subdivide)Alt+.: Context Toggle – Show Cursor (wm.context_toggle→space_data.overlay.show_cursor)Shift+B: Edge Bevel Weight (transform.edge_bevelweight)U:Mark Seam (mesh.mark_seam)Alt+U: Clear Seam (mesh.mark_seam→ Clear:True)Ctrl+U: UV Mapping (wm.call_menu →VIEW3D_MT_uv_map)
3D View > Curve > Curve (Global)
Shift+Y: Subdivide (curve.subdivide)
3D View > Weight Paint > Weight Paint (Global)
D: Set Tool By Name – Draw (wm.tool_set_by_id→builtin_brush.Draw)O: Clean Vertex Group (object.vertex_group_clean)
3D View > Armature > Armature (Global)
Shift+Y: Subdivide (armature.subdivide)
Dopesheet > Dopesheet Generic
Space: Play Animation (screen.animation_play)
Image > Image (Global)
Home: View All (image.view_all→ Fit View:True)
Image > UV Editor > UV Editor (Global)
D: Context Set String (wm.context_set_string→ Context:tool_settings.uv_select_mode, Value:VERTEX)Ctrl+D: Context Set String (wm.context_set_string→ Context:tool_settings.uv_select_mode, Value:EDGE)F: Context Set String (wm.context_set_string→ Context:tool_settings.uv_select_mode, Value:FACE)Ctrl+F: Context Set String (wm.context_set_string→ Context:tool_settings.uv_select_mode, Value:ISLAND)
Node Editor > Node Editor (Global)
Shift+A: Search and Add Node- ~ 3.6: 
node.add_search→ Use Tranform:True - 4.0 ~: 
wm.search_single_menu→ Menu Name:NODE_MT_add 
- ~ 3.6: 
 
Frames
Ctrl+→: Jump to Marker – Next (screen.marker_jump→ Next Marker:True)Ctrl+←: Jump to Marker – Previous (screen.marker_jump→ Next Marker:False)
アドオン
Window
Ctrl+End: Toggle Translated UI (object.translatedui_toggle)Ctrl+Alt+S: MACHIN3Tools Save Pie (wm.call_menu_pie→MACHIN3_MT_save_pie)
3D View > 3D View (Global)
Ctrl+ 右クリック (Win) /Cmd+ 右クリック (Mac): Dynamic Context Menu (wm.call_menu→VIEW3D_MT_Space_Dynamic_Menu)Q: HOps Menu (wm.call_menu→HOPS_MT_MainMenu)Shift+W: HOps Pie Menu (wm.call_menu_pie→HOPS_MT_MainPie)Ctrl+`: HOps Helper (hops.helper)Shift+Alt+C: Update Domain Cache (udc.update_domain_cache)Alt+Space: Modifier Popup (view3d.modifier_popup)Ctrl+/: Isolate Select (isolate_select.isolate_select)Ctrl+Shift+/: Isolate Level Down (isolate_select.move_up_down→ Up:False)Ctrl+Shift+Alt+/: Isolate Level Up (isolate_select.move_up_down→ Up:True
3D View > Object Mode > Object Mode (Global)
Shift+Ctrl+A: Pie Selections Mode (wm.call_menu_pie→WAZOU_PIE_MENUS_MT_selection_object_mode)Ctrl+Alt+D: DECALmachine Pie (machin3.call_decal_pie)
3D View > Mesh > Mesh (Global)
Ctrl+A: Pie Selections Mode (wm.call_menu_pie→WAZOU_PIE_MENUS_MT_selection_edit_mode)Ctrl+Shift+F: VG Cleaner (fluent.vgcleaner)U: Zen UV Pie Menu (zenuv.call_pie)Shift+U: Mark (uv.zenuv_mark_seams)Alt+U: Unmark (uv.zenuv_unmark_seams)Alt+ ダブルクリック: MACHIN3 – Select (machin3.select)Ctrl+Alt+D: DECALmachine Pie (machin3.call_decal_pie)
3D View > Curve > Curve (Global)
M: Merge by Distance (curve.remove_double)
3D View > Weight Paint > Weight Paint (Global)
U: Adjust Vertex Weights (paint.adjust_vertex_weights)Alt+G: Popup Vertex Group List (paint.popup_vertex_group_list)
3D View > Sculpt > Sclupt (Global)
V: Toggle Direction (wm.context_cycle_enum→ Context:tool_settings.sculpt.brush.direction, Wrap:True)
3D View > Object Non-Modal
Shift+Space: Pie Animation (wm.call_menu_pie→PIE_MT_animation)
3D View > 3D View Generic
Space: Speedflow (wm.call_menu_pie→SPEEDFLOW_MT_pie_menu)Shift+Q: Speedflow Companion (wm.call_menu_pie→SFC_MT_pie_menu)Alt+Space: Pie Manipulator (wm.call_menu_pie→PIE_MT_manipulator)Alt+ 右クリック: Wazou RMB Pie Menu (wm.call_menu_pie→WAZOU_RMB_PIE_MENUS_MT_menu)
Image > UV Editor > UV Editor (Global)
Shift+D: Distribute (uv.toolkit_distribute)Shift+F: Move Island (uv.toolkit_move_island)Alt+D: Usmar Menu (wm.call_menu_pie→UUV_MT_pie_usmar)Ctrl+Alt+D: DECALmachine Pie (machin3.call_decal_pie)