ワークフロー
A Complete Workflow (Josh Gambrell)
How to Make a Wooden Crate – Substance Painter (CGMatter)
スカルプト
Stylized Modelling – Sculpting with Textures (Blender Tutorial)
Stylized Pillar – Modelling / UV Unwrapping / Sculpting / Texturing (Blender Tutorial)
UV マッピング (UV Mapping)
Advance Unwrapping & Making Texture Atlases (Grant Abbitt)
The Power of Trim Sheets and Texture Atlas (Saqib Hussain)
トリムシート
Trim Sheets: A Complete Tutorial (Josh Gambrell)
Trim Sheet Modeling (Ponte Ryuurui)
Trim Sheets Workflow – Substance painter (Foxcoder)
ローポリキャラクター
Easy Low Poly Character Modeling (Imphenzia)
キャラクター
Texturing a 3D Anime Character #3 (Raymond Cripps)
The Ultimate How to Make a Brawl Stars Skin Guide! (Russell Midfield)
リトポロジー/ベイク (High-to-Low Bake)
Hard Ops Models to Game Assets (Nighthawk)
マインクラフト風
#1 Primitives with UV from Blender to Unity (RyukiSanDev)
#2 Getting a Cube with Multiple Layers from Blender into Unity (RyukiSanDev)
#3 Baking a Texture on a Cube in Blender and Importing into Unity (RyukiSanDev)
迷路 (Maze)
Create a Maze / Import to Unreal (Blender Cubed)
Generate Mazes with Python (Stoat Paws)
Let’s Model in 10 Minutes
#19 Low Poly Melee Weapons (Imphenzia)
LMHPOLY
How I Made This Game Environment
タイムラプス (Timelapse)
How to Create A Crazy Blender Scene in Minutes (Ms. Shih)