ダガー (Dagger)

How to Model, Sculpt and Texture 3D Weapons for Games (Stylized Station)

Handpainted 3D Dagger Breakdown – Texture Painting Tips and Tricks (Stylized Station)

刀剣 (Sword)

Medieval Sword – Maya / Substance Painter / Toolbag (Topology)

Sci-Fi

Sci-Fi Helmet – 5-Day Game Asset

兵器 (Weapons)

Stylized Turret (Maya)

衣類 (Clothes)

Medic Jacket – 5-Day Game Asset

植物 (Grass / Plants / Vegetation)

The Ultimate Guide for Creating Grass and Vegetation for Video Games (Stylized Station)

テクスチャリング (Texturing)

こちらのページを参照

How to Model and Texture Huge Props for Video Games (Warren Marshall)

ワークフロー

Full 3D Game Asset Workflow Explained (Stylized Station)

記事をシェアする:
タグ:

コメントを残す

メールアドレスが公開されることはありません。 が付いている欄は必須項目です

Protected by reCAPTCHA