歪み (Distortion)
Heat Distortion Effect Tutorial (Gabriel Aguiar)
ディゾルブ (Dissolve)
Disintegrate and Dissolve Effect (Gabriel Aguiar)
マズルフラッシュ (Muzzle Flash)
Muzzle Flash Effect (Gabriel Aguiar)
Muzzle Flash #1 (Triple Quotes)
Muzzle Flash #2 (Triple Quotes)
ヒットエフェクト (Hit Effect)
Hits and Impact Effects (Gabriel Aguiar)
斬撃エフェクト (Slash Effect)
Kassadin Slash Effect (Gabriel Aguiar)
弾道 (Projectiles)
Arrow Projectile (Gabriel Aguiar)
雷/電撃 (Lightning)
Lightning Shader Effect (Gabriel Aguiar)
軌道 (Trail / Path)
Stylized Trails (Gabriel Aguiar)
How to Make Particles Follow a Path (Gabriel Aguiar)
障壁エフェクト (Shield Effect)
Shield Effect (Gabriel Aguiar)
オーラ (Aura)
Character Effects / Skinned Mesh (Gabriel Aguiar)
Level Up Effect (Gabriel Aguiar)
炎 (Fire / Flame)
Dragon Fire Breath (Gabriel Aguiar)
焚火
Bonfire Improvements (Thomas Iché)
花火 (Fireworks)
爆発 (Explosion)
Creating Remote Bomb – Zelda BotW (Daniel Ilett)
竜巻 (Tornado)
Fire Tornado Effect (Gabriel Aguiar)
地割れ (Ground Cracks)
Ground Cracks (Gabriel Aguiar)
サンプリング (Sampling)
Texture Sampling (Third Aurora)