トレイルレンダラー
公式サイト:
Trail Renderer | Unity 2018.4 マニュアル [公式]
使い方
- Width
- Time
- Min Vertex Distance
- Auto Destruct
- Emitting
- Color
- Corner Vertices
- End Cap Vertices
- Alignment
- View
- Transform Z
- Texture Mode
- Stretch
- Tile
- Distribute per Segment
- Repeat per Segment
- Generate Lighting Data
- Shadow Bias
- Materials
- Lighting
- Cast Shadows
- On
- Off
- Two Sided
- Shadows Only
- Receive Shadows
- Cast Shadows
- Probes
- Light Probes
- Off
- Blend Probes
- Use Proxy Volume
- Custom Provided
- Proxy Volume Override
- Reflection Probes
- Off
- Blend Probes
- Blend Probes and Skybox
- Simple
- Anchor Override
- Light Probes
- Additional Settings
- Motion Vectors
- Camera Motion Only
- Per Object Motion
- Force No Motion
- Dynamic Occlusion
- Sorting Layer
- Order in Layer
- Motion Vectors
参考:
Trail Renderer | Unity 2020.3 マニュアル [公式]
Line Renderer
参考: