お知らせ

次の項目は別ページに分割しました。

Unity に関する基本的な情報は次のページにまとめています。

Unity Learn

公式サイト:

Unity Learn [Official]

2D/プラットフォームゲーム

こちらのページを参照

学習:

Platformer Microgame | Unity Learn [Official]

Bolt – Platformer Tutorial | Unity Learn [Official]

ウォーゲーム

こちらのページを参照

学習:

タワーディフェンステンプレート | Unity Learn [公式]

Tanks | Unity Learn [Official]

入手:

Tower Defense Template | Unity Asset Store [Official]

Tanks! Tutorial | Unity Asset Store [Official]

スキル/VFX/演出

学習:

Getting Started with Particle Systems | Unity Learn [Official]

Implementing an Ability System | Unity Learn [Official]

Implementing a Fighter Cinematic | Unity Learn [Official]

Working with Cinemachine Cameras | Unity Learn [Official]

Making Snow with VFX Graph | Unity Learn [Official]

Creating fireworks with VFX Graph and ShaderGraph | Unity Learn [Official]

カメラ

学習:

Setting the Scene with Physical Cameras in 2018 LTS | Unity Learn [Official]

Post Processing Stack

学習:

Introduction to Post Processing Stack | Unity Learn [Official]

Getting Started with the Post-Processing Stack for VR | Unity Learn [Official]

Deepdive with Post-Processing Color Grading | Unity Learn [Official]

URP

学習:

Up and Running with URP | Unity Learn [Official]

HDRP

学習:

Up and Running with HDRP | Unity Learn [Official]

Visual fidelity with High Definition Render Pipeline | Unity Learn [Official]

ライティング/照明

学習:

High Fidelity Game Visuals: Lighting Artist | Unity Learn [Official]

ユーザーインターフェース (UI)

学習:

Unit 5 – User Interface | Unity Learn [Official]

Design Eye-catching UI in Unity | Unity Learn [Official]

物理演算 (Physics)

学習:

Physics Interactions: Colliders and Triggers | Unity Learn [Official]

グラフィックス

学習:

Working with the Frame Debugger | Unity Learn [Official]

アニメーション

学習:

Character Animation | Unity Learn [Official]

Controlling Animation | Unity Learn [Official]

Working with Animation Clips | Unity Learn [Official]

Working with Animations and Animation Curves | Unity Learn [Official]

Retargeting and Reusing Animation | Unity Learn [Official]

Working with Animation Rigging | Unity Learn [Official]

Animation | Unity Learn [Official]

タイムライン

入手:

Cinematic Studio Sample | Unity Asset Store [Official]

学習:

Up to Speed with Timeline | Unity Learn [Official]

Up to Speed with Timeline – 2019.3 | Unity Learn [Official]

Cutscenes and Trailers with Timeline and Cinemachine | Unity Learn [Official]

Cinematic Content Creation with Sequences | Unity Learn [Official]

フォーラム:

Cinematic Studio Sample – Details and Documentation | Unity Forum

参考:

It’s Showtime! New Tools for Cinematic Creators | Unity Blog [Official]

サウンド

学習:

Unit 3 – Sound and Effects | Unity Learn [Official]

Beginning Audio | Unity Learn [Official]

プレイデータ/セーブ

学習:

Saving Persistent Player Data in Unity | Unity Learn [Official]

Addressable

学習:

Getting Started with Addressables | Unity Learn [Official]

ワークフロー

学習:

Case Study: The First Tree | Unity Learn [Official]

Game Mechanic Design Fundamentals | Unity Learn [Official]

Prototyping Game Systems for Swords and Shovels | Unity Learn [Official]

Swords and Shovels: Designing Modular Sets | Unity Learn [Official]

コンセプトアート

学習:

Game Environment Concept Art Fundamentals | Unity Learn [Official]

High Fidelity Game Visuals: Environment Artist | Unity Learn [Official]

レベルデザイン

学習:

Fundamentals of Professional Level Design | Unity Learn [Official]

Iterative Level Design in Unity | Unity Learn [Official]

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