Multiple Render Targets (MRT)

参考:

Multiple Render Targets – Wikipedia

Multiple Render Targets support · Issue #64 · kakashidinho/metalangle – GitHub

Multiple Render Targets – Unity Discussions

OpenGL can only render to 8 render target in a single draw call? – reddit

How many render targets is too many? – MonoGame Community

RenderTarget2D limitations? – MonoGame Community

Frame Buffer Object (FBO)

ドキュメント:

Framebuffer Object | OpenGL Wiki

参考:

Can’t create FBO with more than 8 render buffers – Stack Overflow

Multiple Render Targets in one FBO with different size textures? – Stack Overflow

Z ファイティング

参考:

Z fighting with transparency – Khronos Forums

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