Tips

参考:

流体シミュレーションの補足 | ケケケとショボーン

Blender で流体シミュレーション | dskjal

マテリアル/シェーダー

参考:

Materials | Blender Manual [Official]

Principled Volume | Blender Manual [Official]

how to get white smoke? – Blender Artists Community

Make thick defined smoke – Blender Stack Exchange

Nice smoke in EEVEE – Blender Stack Exchange

How can I change smoke colour? – Blender Stack Exchange

Why is my entire smoke domain white – Blender Stack Exchange

Rendering smoke in Cycles? – Blender Stack Exchange

How to make a pure white smoke with blender internal render engine (not Cycles) – Blender Stack Exchange

How can you color smoke based on the smoke’s temperature? – Blender Stack Exchange

No color while rendering smoke – Blender Stack Exchange

T59838 Smoke is not rendering in Blender 2.8 | Blender Developer [Official]

ダイナミックペイント (Dynamic Paint)

参考:

Fluid + Dynamic Paint: Possible? – Blender Artists Community

Fluid Sim and Particles – Blender Stack Exchange

剛体と相互作用させる

参考:

流体に物体を落下させてポチャンッてさせる方法 | Blender の易しい使い方

Rigid Body interaction with Liquid Sim – Right-Click Select

Can rigid bodies interact with fluid domain? – Blender Stack Exchange

パーティクルと相互作用させる

参考:

Can particle object instances act as obstacles in a fluid simulation? – Blender Stack Exchange

規模が大きいシミュレーションを実行する

参考:

big scaled fluid simulation problem – Blender Stack Exchange

メッシュを保存する

参考:

ボリュームのメッシュ化モディファイアー – 炎や煙をメッシュオブジェクト化 | ほろほろりドットコム

Volume to Mesh Modifier | Blender Manual [Official]

乱流 (Turbulence)

Turbulence Comparison

(出典Lukas Tönne

Turbulence Comparison

参考:

Force Fields and Turbulence | Blender Developers Blog [Official]

GPU

参考:

GPU Fluid Simulation ⁠- Right-Click Select

Baking uses only CPU. Why not GPU? – Blender Artists Community

Any way to fluid bake off of GPU – reddit

シミュレーションが実行できない

参考:

Fluid not showing in fluid simulator – Blender Stack Exchange

正常にキャッシュできない

  • リプレイが自動的に更新されない

参考:

T84369 Fluid: Missing cache invalidation when properties on non-domain objects change | Blender Developer [Official]

T76095 Liquid cache of type “Replay” doesn’t get invalidated when moving participating objects | Blender Developer [Official]

T75850 Liquid simulation, cache type “Replay”, doesn’t recognize objects created after Domain creation, doesn’t update | Blender Developer [Official]

‘Bake data’ button not visible in fluid options – Blender Stack Exchange

開発

参考:

T73617 Fluid Sim Improve UI | Blender Developer [Official]

T93863 Apparent discrepancy between tooltip information and manual regarding liquid domain physics setting | Blender Developer [Official]

T84349 Flashes in Eevee render with Mantaflow viscosity enabled and Motion Blur | Blender Developer [Official]

T79748 Liquid Initial velocity is inverted | Blender Developer [Official]

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