Invector Third Person Controller

Basic Locomotion

Free Movement (Basic_FreeMovement.fbx)

  • Crouch_Idle
  • Crouch_Walk
  • Idle
  • Run
  • RunTurnLeft
  • RunTurnRight
  • Sprint
  • Turn_00
  • Turn_90_L
  • Turn_90_R
  • Turn_180_L
  • Walk
  • WalkTurnLeft
  • WalkTurnRight

Strafe Movement (Basic_StrafeMoveset.fbx)

  • Crouch_WalkBack
  • Crouch_WalkBackRight
  • Crouch_WalkLeft
  • Crouch_WalkLeftForward
  • Crouch_WalkRight
  • RunBack
  • RunBackRight
  • RunFowardRight
  • RunRight
  • WalkBack
  • WalkBackRight
  • WalkForwardRight
  • WalkRight

Basic Actions (Basic_Actions.fbx)

  • ClimbEnter
  • ClimbUp
  • Death
  • Fall
  • Falling
  • GetUpFromBack
  • GetUpFromBelly
  • Jump
  • JumpMove
  • JumbOver
  • Ladder_Climb
  • Ladder_EnterBottom
  • Ladder_TopEnter_Invert
  • Ladder_TopExit
  • LandHigh
  • LandSoft
  • Pass_Card
  • Pick_Down
  • Pick_Mid
  • Pick_Up
  • Press_Lever
  • Put/Remove_Card
  • Put_Card_Full
  • Roll
  • SlideFowardDown
  • StepUp
  • Waiting_Card

Melee Combat

Melee Combat Set (Melee_CombatSet.fbx)

  • Defense_HoldingSword
  • Defense_Shield
  • Defense_Unarmed
  • Draw Weapon HighLeft
  • Draw Weapon HighRight
  • Draw Weapon LowLeft
  • Draw Weapon LowRight
  • Hit Big Back
  • Hit Big Front
  • Hit Big Left
  • Hit Bit Right
  • Hit Small Back
  • Hit Small Front
  • Hit Small Left
  • Hit Small Right
  • OpenChest
  • Recoil_Hard
  • Recoil_Low
  • Recoil_Unarmed
  • StrongAttack_PunchA
  • StrongAttack_PunchB
  • StrongAttack_PunchC
  • WeakAttack_SwordA
  • WeakAttack_SwordB
  • WeakAttack_SwordC
  • WeakAttack_UnarmedA
  • WeakAttack_UnarmedB
  • WeakAttack_UnarmedC

Melee Strafe Moveset (Melee_StrafeMoveset.fbx)

  • standing_idle
  • standing_walk_back
  • standing_walk_forward
  • standing_walk_left
  • standing_walk_right

Melee Strafe Two-Hand Moveset (Melee_Strafe2HandMoveset.fbx)

  • Attack2Hand_A
  • Attack2Hand_B
  • Attack2Hand_C
  • Equip_2HandMelee
  • Strafe2Hand_Idle
  • Strafe2Hand_walk_back
  • Strafe2Hand_walk_left
  • Strafe2Hand_walk_right
  • Strafe2Hand_walk_forward
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