Invector Third Person Controller
Basic Locomotion
Free Movement
ファイル:Basic_FreeMovement.fbx
- Crouch_Idle
- Crouch_Walk
- Idle
- Run
- RunTurnLeft
- RunTurnRight
- Sprint
- Turn_00
- Turn_90_L
- Turn_90_R
- Turn_180_L
- Walk
- WalkTurnLeft
- WalkTurnRight
Strafe Movement
ファイル:Basic_StrafeMoveset.fbx
- Crouch_WalkBack
- Crouch_WalkBackRight
- Crouch_WalkLeft
- Crouch_WalkLeftForward
- Crouch_WalkRight
- RunBack
- RunBackRight
- RunFowardRight
- RunRight
- WalkBack
- WalkBackRight
- WalkForwardRight
- WalkRight
Basic Actions
ファイル:Basic_Actions.fbx
- ClimbEnter
- ClimbUp
- Death
- Fall
- Falling
- GetUpFromBack
- GetUpFromBelly
- Jump
- JumpMove
- JumbOver
- Ladder_Climb
- Ladder_EnterBottom
- Ladder_TopEnter_Invert
- Ladder_TopExit
- LandHigh
- LandSoft
- Pass_Card
- Pick_Down
- Pick_Mid
- Pick_Up
- Press_Lever
- Put/Remove_Card
- Put_Card_Full
- Roll
- SlideFowardDown
- StepUp
- Waiting_Card
Melee Combat
Melee Combat Set
ファイル:Melee_CombatSet.fbx
- Defense_HoldingSword
- Defense_Shield
- Defense_Unarmed
- Draw Weapon HighLeft
- Draw Weapon HighRight
- Draw Weapon LowLeft
- Draw Weapon LowRight
- Hit Big Back
- Hit Big Front
- Hit Big Left
- Hit Bit Right
- Hit Small Back
- Hit Small Front
- Hit Small Left
- Hit Small Right
- OpenChest
- Recoil_Hard
- Recoil_Low
- Recoil_Unarmed
- StrongAttack_PunchA
- StrongAttack_PunchB
- StrongAttack_PunchC
- WeakAttack_SwordA
- WeakAttack_SwordB
- WeakAttack_SwordC
- WeakAttack_UnarmedA
- WeakAttack_UnarmedB
- WeakAttack_UnarmedC
Melee Strafe Moveset
ファイル:Melee_StrafeMoveset.fbx
- standing_idle
- standing_walk_back
- standing_walk_forward
- standing_walk_left
- standing_walk_right
Melee Strafe Two-Hand Moveset
ファイル:Melee_Strafe2HandMoveset.fbx
- Attack2Hand_A
- Attack2Hand_B
- Attack2Hand_C
- Equip_2HandMelee
- Strafe2Hand_Idle
- Strafe2Hand_walk_back
- Strafe2Hand_walk_left
- Strafe2Hand_walk_right
- Strafe2Hand_walk_forward